Date
12-2016
Document Type
Capstone Project (Open Access)
Degree Name
Bachelor of Arts (B.A.)
Department
Liberal Studies
First Advisor
Paoze Thao
Abstract
Minecraft, an open world sandbox game rich with educational possibility, has been a growing sensation among elementary age children across the US. Though there has been some experimentation in a number of schools across the United States, there has been no mass movement to embracing Minecraft as a virtual learning environment. With advances in the fields of Virtual Learning Environments and the new wave of educational thinking known as the “Maker Movement,” the modern educational field has an opportunity for radical new ways of teaching. Using an elementary school as a model in the Monterey Bay area, I surveyed a number of elementary classrooms, to determine the student’s and teacher’s interest in bringing Minecraft to the classroom. Research showed that a majority of kids and teachers alike, were excited and eager to see Minecraft brought into their school to assist in their learning through the Common Core State Standards Initiative.
Recommended Citation
Couling, William A J, "Using Minecraft to Integrate Common Core Activities across Elementary School Curriculum" (2016). Capstone Projects and Master's Theses. 40.
https://digitalcommons.csumb.edu/caps_thes_all/40
Included in
Art Education Commons, Curriculum and Instruction Commons, Educational Assessment, Evaluation, and Research Commons, Liberal Studies Commons, Online and Distance Education Commons, Other Education Commons, Science and Mathematics Education Commons