Date
12-2018
Document Type
Capstone Project (Open Access)
Degree Name
Bachelor of Arts (B.A.)
Department
Music & Performing Arts
Major
Recording Technology
First Advisor
Lanier Sammons
Abstract
The research paper talks about how sound effects affect a player in a video game. There are three different concepts that are important to how sound effects affect a player: synchresis, kinesonic synchresis, and kinesonic congruity. Synchresis is the fusion of sound and image which can lead to new or altered meanings to the original. Kinesonic synchresis is where sounds are fused with action instead of an image. Finally, kinesonic congruity is where there is congruence or a relation to the player’s action and the sound generated. Throughout the paper, there are examples of many video games that follow these concepts. The examples used to prove that these concepts are true are things that players go through in a video game. For the second half of the paper, the author talks about their sound design choices for their video game.
Recommended Citation
Orteza, Wendell, "How Sound Effects Affect the Player in Video Games" (2018). Capstone Projects and Master's Theses. 405.
https://digitalcommons.csumb.edu/caps_thes_all/405